Skip to content

Bio

Heinrich Songmin Berger

Computer scientist and filmmaker from Cologne. I help people make their thing visible — with image, code and ads.

I was born on 25 December 1996 in Cologne — half German (father), half South Korean (mother) — and stood in front of the camera for the first time at twelve. First my own YouTube videos, then TV production, editing, acting, eventually developing series and film material for larger broadcasters.

In parallel I was always curious how things work underneath — so I studied computer science at RWTH Aachen. Not to code all day, but to understand and build systems.

  1. Aug 2025 – today
    CEO
    Typhora Group LLC, Sheridan, Wyoming (USA)

    Legal entity for everything: shop, apps, services.

  2. Aug 2025 – today
    Freelancer
    Acting | Production | Marketing | Software
  3. March – July 2026
    Delivery driver (part-time)
    Flaschenpost
  4. Jul – Aug 2025
    AI content producer
    CreamyFabrics GmbH, Düsseldorf
  5. Jan 2024 – Jul 2025
    Founded Mindset Studio
    Phuket, Thailand
  6. Jan 2023 – Jan 2025
    Freelance content creator
  7. May 2021 – Oct 2022
    Junior creative producer
    Filmpool Entertainment, Cologne
  8. May 2018 – Aug 2021
    Waiter
    Manuela Tapas Bar
  9. Feb – May 2018
    Creative director
    Cape6, Cologne
  10. Apr 2016 – Mar 2017
    Actor
    Filmpool
  11. Jan 2017 – Jan 2018
    Junior editor
    Filmpool
  12. Feb 2016 – Feb 2017
    Editor & camera
    Tube One Networks, Cologne
  13. Jul 2014 – Mar 2015
    Production assistant
    Norddeich TV, Cologne
  14. Feb – Mar 2011
    Graphic design intern
    Wesemann New Media GmbH
Film & camera
Sony FX3, RED Epic Scarlet / Komodo, Arri Alexa Mini, DJI Ronin 4D 6K, Blackmagic, Wireless and shotgun microphones, Audio post-production
Editing
Premiere Pro, After Effects, CapCut
AI
Claude Code, Midjourney, RunwayML, Veo 3, Kling AI, Higgsfield, Krea AI, ElevenLabs, Nanobanana Pro
Dev & 3D
JavaScript, Python, C#, C++, Java, HTML/CSS, Unity (Mobile-Game + VR-Browser), Blender, Shopify, Webflow, WordPress
Languages
German (Native) , English (Fluent) , Korean (A1, good comprehension) , Thai (Basics)

„Exploring Browser Tabs in Virtual Reality"

A little timeline, because hardly anyone believes it anymore: I registered the thesis on 24 April 2022 and handed it in on 29 August 2022. When I started, Midjourney wasn't even in open beta yet (that only landed on 12 July 2022) — and ChatGPT? It didn't launch until 30 November 2022, a full three months AFTER I'd submitted. Meaning: there was no one I could ask to “just build me a VR browser.” Every line of Unity code, every tab mechanic and the entire user study — by hand, no Copilot, no prompt. The browser was finished before the world knew what a prompt was.

Sources: ChatGPT launch: 30 Nov 2022 (OpenAI) · Midjourney open beta: 12 Jul 2022

  • August 2006 – June 2014
    Humboldt-Gymnasium Cologne
    Abitur — German high-school diploma (grade 2.8)

Stay in the loop

Rather write directly?